An example of re arranging the buttons on the skin menu
Changing button positions on Captivate 4 playbars is slightly different than the cap 3 way for some reason the slider overlaps certain buttons so I have added a line to change the scale of it also there are additional buttons (the fast forward ones) even if they are not selected they still need to be added to the code. the code below and the FLA will move positions for either Top or Bottom stretched if you are using the playbar positioned on either side then you can change the _x to _y and play about with the values until the buttons are in the position you want
Open the desired skin template FLA double click on the pbcBar_mc (pbcBk_mc) and add on its actions
onClipEvent(enterFrame) {
if(this._parent.pbcCC_mc._x != 15) {
this._parent.pbcCC_mc._x = 15;
this._parent.pbcAudioOff_mc._x = 45;
this._parent.pbcAudioOn_mc._x = 45;
this._parent.pbcRewind_mc._x = 75;
this._parent.pbcSlider_mc._x = 320;
this._parent.pbcSlider_mc.thumbBase_mc._xscale = 180;// adjust the scale of the progress bar to fit new position
this._parent.pbcBack_mc._x = 105;
this._parent.pbcPause_mc._x = 145;
this._parent.pbcPlay_mc._x = 145;
this._parent.pbcForward_mc._x = 185;
this._parent.pbcFF_mc._x = 185; //additional forward buttons
this._parent.pbcFF1_mc._x = 185; //additional forward buttons
this._parent.pbcFF2_mc._x = 185; //additional forward buttons
this._parent.pbcExit_mc._x = 480;
this._parent.pbcTOC_mc._x = 225; //toc button
this._parent.pbcInfo_mc._visible = false;
}
}
obviously you will need to change the _x = value to your own choice. also the positions will be different if you do not select all buttons in the playbar options/p>

